audio in web applications. The primary paradigm is of an audio routing graph, where
a number of AudioNode objects are connected together to define the overall audio rendering.
The actual processing will primarily take place in the underlying implementation (typically
also supported. This API is designed to be used in conjunction with other APIs and
elements on the web platform, notably: XMLHttpRequest (using the responseType and
response attributes). For games and interactive applications, it is anticipated to
be used with the canvas 2D and WebGL 3D graphics APIs.